Final Fantasy 16 Could Be Coming to Other Platforms After PC Port, Producer Yoshi-P Hints

Final Fantasy 16 Could Be Coming to Other Platforms After PC Port, Producer Yoshi-P Hints

Final Fantasy 16 Could Be Coming to Other Platforms After PC Port, Producer Yoshi-P Hints

Producer Naoki “Yoshi-P” Yoshida has hinted that Final Fantasy XVI could be coming to other platforms after the PC version is released. The game was first released for PlayStation 5 back in June 2023 and is coming to PC at some point in the future.

Yoshida and DLC director Takeo Kujiraoka spoke with Noisy Pixel about the future of Final Fantasy XVI and its characters after The Rising Tide DLC launches in April. When asked if it’s tough for the team “to say goodbye to all these characters in this DLC,” Yoshida responded that it’s not quite the end for Final Fantasy XVI yet.

“It’s not over in the sense that we have the PC version,” Yoshida explained. “Once the PC version is released, we’re thinking about hopefully moving to other platforms as well.”

Yoshida continued, “So, there is a sense that while the project is still going, there is not that sense of being sad and having to leave them yet.”

Square Enix hasn’t confirmed Final Fantasy XVI for any other platforms besides PS5 and PC. A previous ad stated that it was only a six-month console exclusive, but it has yet to come to Xbox or Switch.

While Yoshida’s comments aren’t ironclad confirmations just yet, it still seems possible that Final Fantasy XVI will appear on other platforms. The PC version is currently in the final stages of optimizations and Yoshida said to expect a demo before its release.

In IGN’s Final Fantasy XVI review, we said, “Featuring fast, reflex driven, action heavy combat, Final Fantasy 16 is certainly a departure from what fans may expect out of a Final Fantasy game, but its excellent story, characters, and world building are right up there with the best the series has to offer, and the innovative Active Time Lore feature should set a new standard for how lengthy, story-heavy games keep players invested in its world.”

George Yang is a freelance writer for IGN. He’s been writing about the industry since 2019 and has worked with other publications such as Insider, Kotaku, NPR, and Variety.

When not writing about video games, George is playing video games. What a surprise! You can follow him on Twitter @Yinyangfooey

About Post Author