Lords Of The Fallen Publisher CI Games Lays Off 10% Of Its Staff

<p><img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/body_default/public/2023/10/11/8701959b/lords_of_the_fallen_game_informer_review_header_2.jpg" width="800" height="450" alt="Lords of the Fallen Game Informer review " typeof="foaf:Image" class="image-style-body-default" /></p> <p>CI Games, the publisher behind last year's <a href="https://www.gameinformer.com/product/lords-of-the-fallen-2023">Lords of the Fallen</a> and the <a href="https://www.gameinformer.com/product/sniper-ghost-warrior-contracts-2">Sniper Ghost Warrior franchise</a>, has laid off 10 percent of its staff, as first reported by&nbsp;<em><a href="https://www.gamesindustry.biz/ci-games-lays-off-10-of-staff">GamesIndustry.biz</a></em>. The publication says its sources pointed to laid-off staff posting about the job cuts on LinkedIn, but has since received confirmation from CI Games.</p> <p>It's currently unclear how many people 10 percent of the company translates, too, considering CI Games is a publisher that also owns studios like Lords of the Fallen developer Hexworks and Sniper Ghost Warrior developer Underdog Studio.&nbsp;</p> <iframe width="560" height="315" frameBorder="0" allow="autoplay" allowfullscreen="" frameborder="0" height="360" src="https://www.youtube.com/embed/A5Cqn5WnAto" width="640"></iframe> <p>CI Games CEO Marek&nbsp;Tymiński told&nbsp;<em>GamesIndustry.biz</em>&nbsp;the following:&nbsp;</p> <p>"To preserve business strength and stability, CI Games has made the tough but necessary decision to implement a targeted round of redundancies, affecting approximately 10 percent of employees across the company,"&nbsp;Tymiński told&nbsp;<em>GamesIndustry.biz</em>. "We would like to thank each of them for the part they've played during their time with us."</p> <p>Unsettlingly,&nbsp;Tymiński seems to indicate more layoffs are on the horizon, possibly referring to job cuts as "optimization."&nbsp;Tymiński told&nbsp;<em>GamesIndustry.biz</em>, "Further business optimizations are being made to the organization's pipelines and processes."&nbsp;</p> <p>These job cuts come after <a href="https://www.gameinformer.com/review/lords-of-the-fallen-2023/a-flawed-return">CI Games published Hexworks' Lords of the Fallen last year</a>, a Soulslike that <a href="https://www.gamespress.com/en-US/LORDS-OF-THE-FALLEN-BREAKS-ONE-MILLION-SALES-MILESTONE-IN-10--CI-92894#:~:text=Monday%2C%2023rd%20October%202023%20%2D%20CI,have%20exceeded%20one%20million%20units.">sold more than 1 million copies in less than two weeks</a>.&nbsp;</p> <p>These CI Games layoffs join a string of other disheartening 2024 job cuts, which total more than 2,500.&nbsp;We recently learned&nbsp;<a href="https://www.gameinformer.com/news/2024/01/10/unity-to-lay-off-1800-employees">Unity would be laying off 1,800 people by the end of March</a>, and that&nbsp;<a href="https://www.gameinformer.com/news/2024/01/10/twitch-to-lay-off-500-employees">Twitch was laying off 500 employees</a>. Discord also announced&nbsp;<a href="https://www.gameinformer.com/gamer-culture/2024/01/12/discord-lays-off-170-employees-due-to-overhiring#:~:text=Discord%20Lays%20Off%20170%20Employees%20Due%20To%20Overhiring%20%2D%20Game%20Informer">it had laid off 170 employees</a>. Yesterday,&nbsp;<a href="https://www.gameinformer.com/news/2024/01/17/ptw-a-support-studio-thats-worked-with-capcom-and-blizzard-lays-off-45-people"><em>Game Informer&nbsp;</em>covered layoffs happening at PTW</a>, a support studio that's worked with companies like Blizzard and Capcom, and at SteamWorld Build company,&nbsp;<a href="https://www.gameinformer.com/news/2024/01/17/thunderful-group-the-company-behind-2023s-steamworld-build-to-lay-off-roughly-100">Thunderful Group, which let go of roughly 100 people</a>. Earlier this morning,&nbsp;<em>Game Informer&nbsp;</em>covered news about <a href="https://www.gameinformer.com/news/2024/01/18/dead-by-daylight-studio-behaviour-interactive-has-reportedly-laid-off-45-people">Dead by Daylight developer Behaviour Interactive reportedly laying off 45 people</a>, too.&nbsp;</p> <p>Last year, more than 10,000 people in the games industry or game-adjacent industries were laid off.&nbsp;</p> <p>In January of last year,&nbsp;<a href="https://www.gameinformer.com/2023/01/19/microsoft-layoffs-10000-people-amid-ongoing-activision-blizzard-acquisition">Microsoft laid off 10,000 employees</a>&nbsp;amidst its ongoing&nbsp;<a href="https://www.gameinformer.com/2022/01/18/microsoft-and-xbox-acquire-activision-blizzard">$69 billion acquisition of Activision Blizzard</a>, which&nbsp;<a href="https://www.gameinformer.com/news/2023/10/13/microsoft-has-officially-acquired-activision-blizzard-for-69-billion">it completed in October</a>.&nbsp;</p> <p>Striking Distance Studios, the team behind 2022's&nbsp;<a href="https://www.gameinformer.com/review/the-callisto-protocol/morsels-of-fun-in-a-far-too-familiar-space">The Callisto Protocol</a>, laid off&nbsp;<a href="https://www.gameinformer.com/2023/08/03/the-callisto-protocol-developer-striking-distance-suffers-over-30-layoffs">more than 30 employees</a>&nbsp;in August of 2023. That same month, Mass Effect and Dragon Age developer&nbsp;<a href="https://www.gameinformer.com/news/2023/08/23/bioware-lays-off-50-employees-in-studio-restructuring">BioWare laid off 50 employees</a>, including long-time studio veterans. The following month, in September,&nbsp;<a href="https://www.gameinformer.com/review/immortals-of-aveum/modern-fantasy-warfare">Immortals of Aveum</a>&nbsp;developer&nbsp;<a href="https://www.gameinformer.com/news/2023/09/14/immortals-of-aveum-dev-ascendant-studios-lays-off-45-of-staff">Ascendant Studios laid off roughly 45% of its staff</a>, and&nbsp;<a href="https://www.epicgames.com/site/en-US/news/layoffs-at-epic">Fortnite developer Epic Games laid off 830 employees</a>.&nbsp;</p> <p>In October of last year, The Last of Us developer&nbsp;<a href="https://www.gameinformer.com/news/2023/10/03/naughty-dog-reportedly-lays-off-at-least-25-with-last-of-us-multiplayer-game-on-ice">Naughty Dog laid off at least 25 employees</a>, and&nbsp;<a href="https://www.gameinformer.com/news/2023/10/05/telltale-games-confirms-layoffs-in-development-games-remain-in-production">Telltale Games&nbsp;</a>also underwent layoffs, although an actual number of affected employees has not yet been revealed. Dreams developer&nbsp;<a href="https://www.gameinformer.com/news/2023/10/24/littlebigplanet-dreams-developer-media-molecule-reportedly-planning-to-lay-off-20">Media Molecule laid off 20 employees</a>&nbsp;in late October.</p> <p>In November,&nbsp;<a href="https://www.gameinformer.com/2023/11/13/amazon-games-lays-off-180-employees">Amazon Games laid off 180 staff members</a>,&nbsp;<a href="https://www.gameinformer.com/2023/11/07/ubisoft-lays-off-over-a-hundred-employees">Ubisoft laid off more than 100 employees</a>,&nbsp;<a href="https://www.gameinformer.com/news/2023/10/30/destiny-2-dev-bungie-hit-with-layoffs-just-15-months-after-playstation-acquisition">Bungie laid off roughly 100 developers</a>, and&nbsp;<a href="https://www.gameinformer.com/news/2023/11/15/505-games-parent-company-digital-bros-laying-off-30-percent-of-staff">505 Games' parent company, Digital Bros, laid off 30% of its staff</a>.&nbsp;</p> <p>In December,&nbsp;<a href="https://www.gameinformer.com/news/2023/12/12/embracer-reportedly-might-close-free-radical-design-its-reformed-timesplitters-team">Embracer Group closed its reformed TimeSplitters studio, Free Radical Design</a>, and earlier in the year,&nbsp;<a href="https://www.gameinformer.com/2023/08/31/saints-row-developer-volition-games-has-been-shut-down#:~:text=Yesterday%2C%20Volition%20Games%2C%20the%20studio,and%20its%20community%20of%20fans.">Embracer closed Saints Row developer Volition Games</a>, a studio with more than 30 years of development history. A few weeks before the winter holidays, Dungeons &amp; Dragons and Magic: The Gathering owner&nbsp;<a href="https://www.gameinformer.com/gamer-culture/2023/12/12/dungeons-dragons-magic-the-gathering-owner-hasbro-is-laying-off-1100">Hasbro laid off 1,100 employees</a>.&nbsp;</p> <p>The games industry will surely feel the effects of such horrific layoffs for years to come. The hearts of the&nbsp;Game Informer&nbsp;staff are with everyone who's been affected by layoffs or closures.</p> <p><em>[Source: <a href="https://www.gamesindustry.biz/ci-games-lays-off-10-of-staff">GamesIndustry.biz</a>]</em></p>

<p><img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/body_default/public/2023/10/11/8701959b/lords_of_the_fallen_game_informer_review_header_2.jpg" width="800" height="450" alt="Lords of the Fallen Game Informer review " typeof="foaf:Image" class="image-style-body-default" /></p> <p>CI Games, the publisher behind last year's <a href="https://www.gameinformer.com/product/lords-of-the-fallen-2023">Lords of the Fallen</a> and the <a href="https://www.gameinformer.com/product/sniper-ghost-warrior-contracts-2">Sniper Ghost Warrior franchise</a>, has laid off 10 percent of its staff, as first reported by&nbsp;<em><a href="https://www.gamesindustry.biz/ci-games-lays-off-10-of-staff">GamesIndustry.biz</a></em>. The publication says its sources pointed to laid-off staff posting about the job cuts on LinkedIn, but has since received confirmation from CI Games.</p> <p>It's currently unclear how many people 10 percent of the company translates, too, considering CI Games is a publisher that also owns studios like Lords of the Fallen developer Hexworks and Sniper Ghost Warrior developer Underdog Studio.&nbsp;</p> <iframe width="560" height="315" frameBorder="0" allow="autoplay" allowfullscreen="" frameborder="0" height="360" src="https://www.youtube.com/embed/A5Cqn5WnAto" width="640"></iframe> <p>CI Games CEO Marek&nbsp;Tymiński told&nbsp;<em>GamesIndustry.biz</em>&nbsp;the following:&nbsp;</p> <p>"To preserve business strength and stability, CI Games has made the tough but necessary decision to implement a targeted round of redundancies, affecting approximately 10 percent of employees across the company,"&nbsp;Tymiński told&nbsp;<em>GamesIndustry.biz</em>. "We would like to thank each of them for the part they've played during their time with us."</p> <p>Unsettlingly,&nbsp;Tymiński seems to indicate more layoffs are on the horizon, possibly referring to job cuts as "optimization."&nbsp;Tymiński told&nbsp;<em>GamesIndustry.biz</em>, "Further business optimizations are being made to the organization's pipelines and processes."&nbsp;</p> <p>These job cuts come after <a href="https://www.gameinformer.com/review/lords-of-the-fallen-2023/a-flawed-return">CI Games published Hexworks' Lords of the Fallen last year</a>, a Soulslike that <a href="https://www.gamespress.com/en-US/LORDS-OF-THE-FALLEN-BREAKS-ONE-MILLION-SALES-MILESTONE-IN-10--CI-92894#:~:text=Monday%2C%2023rd%20October%202023%20%2D%20CI,have%20exceeded%20one%20million%20units.">sold more than 1 million copies in less than two weeks</a>.&nbsp;</p> <p>These CI Games layoffs join a string of other disheartening 2024 job cuts, which total more than 2,500.&nbsp;We recently learned&nbsp;<a href="https://www.gameinformer.com/news/2024/01/10/unity-to-lay-off-1800-employees">Unity would be laying off 1,800 people by the end of March</a>, and that&nbsp;<a href="https://www.gameinformer.com/news/2024/01/10/twitch-to-lay-off-500-employees">Twitch was laying off 500 employees</a>. Discord also announced&nbsp;<a href="https://www.gameinformer.com/gamer-culture/2024/01/12/discord-lays-off-170-employees-due-to-overhiring#:~:text=Discord%20Lays%20Off%20170%20Employees%20Due%20To%20Overhiring%20%2D%20Game%20Informer">it had laid off 170 employees</a>. Yesterday,&nbsp;<a href="https://www.gameinformer.com/news/2024/01/17/ptw-a-support-studio-thats-worked-with-capcom-and-blizzard-lays-off-45-people"><em>Game Informer&nbsp;</em>covered layoffs happening at PTW</a>, a support studio that's worked with companies like Blizzard and Capcom, and at SteamWorld Build company,&nbsp;<a href="https://www.gameinformer.com/news/2024/01/17/thunderful-group-the-company-behind-2023s-steamworld-build-to-lay-off-roughly-100">Thunderful Group, which let go of roughly 100 people</a>. Earlier this morning,&nbsp;<em>Game Informer&nbsp;</em>covered news about <a href="https://www.gameinformer.com/news/2024/01/18/dead-by-daylight-studio-behaviour-interactive-has-reportedly-laid-off-45-people">Dead by Daylight developer Behaviour Interactive reportedly laying off 45 people</a>, too.&nbsp;</p> <p>Last year, more than 10,000 people in the games industry or game-adjacent industries were laid off.&nbsp;</p> <p>In January of last year,&nbsp;<a href="https://www.gameinformer.com/2023/01/19/microsoft-layoffs-10000-people-amid-ongoing-activision-blizzard-acquisition">Microsoft laid off 10,000 employees</a>&nbsp;amidst its ongoing&nbsp;<a href="https://www.gameinformer.com/2022/01/18/microsoft-and-xbox-acquire-activision-blizzard">$69 billion acquisition of Activision Blizzard</a>, which&nbsp;<a href="https://www.gameinformer.com/news/2023/10/13/microsoft-has-officially-acquired-activision-blizzard-for-69-billion">it completed in October</a>.&nbsp;</p> <p>Striking Distance Studios, the team behind 2022's&nbsp;<a href="https://www.gameinformer.com/review/the-callisto-protocol/morsels-of-fun-in-a-far-too-familiar-space">The Callisto Protocol</a>, laid off&nbsp;<a href="https://www.gameinformer.com/2023/08/03/the-callisto-protocol-developer-striking-distance-suffers-over-30-layoffs">more than 30 employees</a>&nbsp;in August of 2023. That same month, Mass Effect and Dragon Age developer&nbsp;<a href="https://www.gameinformer.com/news/2023/08/23/bioware-lays-off-50-employees-in-studio-restructuring">BioWare laid off 50 employees</a>, including long-time studio veterans. The following month, in September,&nbsp;<a href="https://www.gameinformer.com/review/immortals-of-aveum/modern-fantasy-warfare">Immortals of Aveum</a>&nbsp;developer&nbsp;<a href="https://www.gameinformer.com/news/2023/09/14/immortals-of-aveum-dev-ascendant-studios-lays-off-45-of-staff">Ascendant Studios laid off roughly 45% of its staff</a>, and&nbsp;<a href="https://www.epicgames.com/site/en-US/news/layoffs-at-epic">Fortnite developer Epic Games laid off 830 employees</a>.&nbsp;</p> <p>In October of last year, The Last of Us developer&nbsp;<a href="https://www.gameinformer.com/news/2023/10/03/naughty-dog-reportedly-lays-off-at-least-25-with-last-of-us-multiplayer-game-on-ice">Naughty Dog laid off at least 25 employees</a>, and&nbsp;<a href="https://www.gameinformer.com/news/2023/10/05/telltale-games-confirms-layoffs-in-development-games-remain-in-production">Telltale Games&nbsp;</a>also underwent layoffs, although an actual number of affected employees has not yet been revealed. Dreams developer&nbsp;<a href="https://www.gameinformer.com/news/2023/10/24/littlebigplanet-dreams-developer-media-molecule-reportedly-planning-to-lay-off-20">Media Molecule laid off 20 employees</a>&nbsp;in late October.</p> <p>In November,&nbsp;<a href="https://www.gameinformer.com/2023/11/13/amazon-games-lays-off-180-employees">Amazon Games laid off 180 staff members</a>,&nbsp;<a href="https://www.gameinformer.com/2023/11/07/ubisoft-lays-off-over-a-hundred-employees">Ubisoft laid off more than 100 employees</a>,&nbsp;<a href="https://www.gameinformer.com/news/2023/10/30/destiny-2-dev-bungie-hit-with-layoffs-just-15-months-after-playstation-acquisition">Bungie laid off roughly 100 developers</a>, and&nbsp;<a href="https://www.gameinformer.com/news/2023/11/15/505-games-parent-company-digital-bros-laying-off-30-percent-of-staff">505 Games' parent company, Digital Bros, laid off 30% of its staff</a>.&nbsp;</p> <p>In December,&nbsp;<a href="https://www.gameinformer.com/news/2023/12/12/embracer-reportedly-might-close-free-radical-design-its-reformed-timesplitters-team">Embracer Group closed its reformed TimeSplitters studio, Free Radical Design</a>, and earlier in the year,&nbsp;<a href="https://www.gameinformer.com/2023/08/31/saints-row-developer-volition-games-has-been-shut-down#:~:text=Yesterday%2C%20Volition%20Games%2C%20the%20studio,and%20its%20community%20of%20fans.">Embracer closed Saints Row developer Volition Games</a>, a studio with more than 30 years of development history. A few weeks before the winter holidays, Dungeons &amp; Dragons and Magic: The Gathering owner&nbsp;<a href="https://www.gameinformer.com/gamer-culture/2023/12/12/dungeons-dragons-magic-the-gathering-owner-hasbro-is-laying-off-1100">Hasbro laid off 1,100 employees</a>.&nbsp;</p> <p>The games industry will surely feel the effects of such horrific layoffs for years to come. The hearts of the&nbsp;Game Informer&nbsp;staff are with everyone who's been affected by layoffs or closures.</p> <p><em>[Source: <a href="https://www.gamesindustry.biz/ci-games-lays-off-10-of-staff">GamesIndustry.biz</a>]</em></p>

<p><img loading=”lazy” src=”https://www.gameinformer.com/sites/default/files/styles/body_default/public/2023/10/11/8701959b/lords_of_the_fallen_game_informer_review_header_2.jpg” width=”800″ height=”450″ alt=”Lords of the Fallen Game Informer review ” typeof=”foaf:Image” class=”image-style-body-default” /></p>

<p>CI Games, the publisher behind last year’s <a href=”https://www.gameinformer.com/product/lords-of-the-fallen-2023″>Lords of the Fallen</a> and the <a href=”https://www.gameinformer.com/product/sniper-ghost-warrior-contracts-2″>Sniper Ghost Warrior franchise</a>, has laid off 10 percent of its staff, as first reported by&nbsp;<em><a href=”https://www.gamesindustry.biz/ci-games-lays-off-10-of-staff”>GamesIndustry.biz</a></em>. The publication says its sources pointed to laid-off staff posting about the job cuts on LinkedIn, but has since received confirmation from CI Games.</p>

<p>It’s currently unclear how many people 10 percent of the company translates, too, considering CI Games is a publisher that also owns studios like Lords of the Fallen developer Hexworks and Sniper Ghost Warrior developer Underdog Studio.&nbsp;</p>

<iframe width=”560″ height=”315″ frameBorder=”0″ allow=”autoplay” allowfullscreen=”” frameborder=”0″ height=”360″ src=”https://www.youtube.com/embed/A5Cqn5WnAto” width=”640″></iframe>

<p>CI Games CEO Marek&nbsp;Tymiński told&nbsp;<em>GamesIndustry.biz</em>&nbsp;the following:&nbsp;</p>

<p>”To preserve business strength and stability, CI Games has made the tough but necessary decision to implement a targeted round of redundancies, affecting approximately 10 percent of employees across the company,”&nbsp;Tymiński told&nbsp;<em>GamesIndustry.biz</em>. “We would like to thank each of them for the part they’ve played during their time with us.”</p>

<p>Unsettlingly,&nbsp;Tymiński seems to indicate more layoffs are on the horizon, possibly referring to job cuts as “optimization.”&nbsp;Tymiński told&nbsp;<em>GamesIndustry.biz</em>, “Further business optimizations are being made to the organization’s pipelines and processes.”&nbsp;</p>

<p>These job cuts come after <a href=”https://www.gameinformer.com/review/lords-of-the-fallen-2023/a-flawed-return”>CI Games published Hexworks’ Lords of the Fallen last year</a>, a Soulslike that <a href=”https://www.gamespress.com/en-US/LORDS-OF-THE-FALLEN-BREAKS-ONE-MILLION-SALES-MILESTONE-IN-10–CI-92894#:~:text=Monday%2C%2023rd%20October%202023%20%2D%20CI,have%20exceeded%20one%20million%20units.”>sold more than 1 million copies in less than two weeks</a>.&nbsp;</p>

<p>These CI Games layoffs join a string of other disheartening 2024 job cuts, which total more than 2,500.&nbsp;We recently learned&nbsp;<a href=”https://www.gameinformer.com/news/2024/01/10/unity-to-lay-off-1800-employees”>Unity would be laying off 1,800 people by the end of March</a>, and that&nbsp;<a href=”https://www.gameinformer.com/news/2024/01/10/twitch-to-lay-off-500-employees”>Twitch was laying off 500 employees</a>. Discord also announced&nbsp;<a href=”https://www.gameinformer.com/gamer-culture/2024/01/12/discord-lays-off-170-employees-due-to-overhiring#:~:text=Discord%20Lays%20Off%20170%20Employees%20Due%20To%20Overhiring%20%2D%20Game%20Informer”>it had laid off 170 employees</a>. Yesterday,&nbsp;<a href=”https://www.gameinformer.com/news/2024/01/17/ptw-a-support-studio-thats-worked-with-capcom-and-blizzard-lays-off-45-people”><em>Game Informer&nbsp;</em>covered layoffs happening at PTW</a>, a support studio that’s worked with companies like Blizzard and Capcom, and at SteamWorld Build company,&nbsp;<a href=”https://www.gameinformer.com/news/2024/01/17/thunderful-group-the-company-behind-2023s-steamworld-build-to-lay-off-roughly-100″>Thunderful Group, which let go of roughly 100 people</a>. Earlier this morning,&nbsp;<em>Game Informer&nbsp;</em>covered news about <a href=”https://www.gameinformer.com/news/2024/01/18/dead-by-daylight-studio-behaviour-interactive-has-reportedly-laid-off-45-people”>Dead by Daylight developer Behaviour Interactive reportedly laying off 45 people</a>, too.&nbsp;</p>

<p>Last year, more than 10,000 people in the games industry or game-adjacent industries were laid off.&nbsp;</p>

<p>In January of last year,&nbsp;<a href=”https://www.gameinformer.com/2023/01/19/microsoft-layoffs-10000-people-amid-ongoing-activision-blizzard-acquisition”>Microsoft laid off 10,000 employees</a>&nbsp;amidst its ongoing&nbsp;<a href=”https://www.gameinformer.com/2022/01/18/microsoft-and-xbox-acquire-activision-blizzard”>$69 billion acquisition of Activision Blizzard</a>, which&nbsp;<a href=”https://www.gameinformer.com/news/2023/10/13/microsoft-has-officially-acquired-activision-blizzard-for-69-billion”>it completed in October</a>.&nbsp;</p>

<p>Striking Distance Studios, the team behind 2022’s&nbsp;<a href=”https://www.gameinformer.com/review/the-callisto-protocol/morsels-of-fun-in-a-far-too-familiar-space”>The Callisto Protocol</a>, laid off&nbsp;<a href=”https://www.gameinformer.com/2023/08/03/the-callisto-protocol-developer-striking-distance-suffers-over-30-layoffs”>more than 30 employees</a>&nbsp;in August of 2023. That same month, Mass Effect and Dragon Age developer&nbsp;<a href=”https://www.gameinformer.com/news/2023/08/23/bioware-lays-off-50-employees-in-studio-restructuring”>BioWare laid off 50 employees</a>, including long-time studio veterans. The following month, in September,&nbsp;<a href=”https://www.gameinformer.com/review/immortals-of-aveum/modern-fantasy-warfare”>Immortals of Aveum</a>&nbsp;developer&nbsp;<a href=”https://www.gameinformer.com/news/2023/09/14/immortals-of-aveum-dev-ascendant-studios-lays-off-45-of-staff”>Ascendant Studios laid off roughly 45% of its staff</a>, and&nbsp;<a href=”https://www.epicgames.com/site/en-US/news/layoffs-at-epic”>Fortnite developer Epic Games laid off 830 employees</a>.&nbsp;</p>

<p>In October of last year, The Last of Us developer&nbsp;<a href=”https://www.gameinformer.com/news/2023/10/03/naughty-dog-reportedly-lays-off-at-least-25-with-last-of-us-multiplayer-game-on-ice”>Naughty Dog laid off at least 25 employees</a>, and&nbsp;<a href=”https://www.gameinformer.com/news/2023/10/05/telltale-games-confirms-layoffs-in-development-games-remain-in-production”>Telltale Games&nbsp;</a>also underwent layoffs, although an actual number of affected employees has not yet been revealed. Dreams developer&nbsp;<a href=”https://www.gameinformer.com/news/2023/10/24/littlebigplanet-dreams-developer-media-molecule-reportedly-planning-to-lay-off-20″>Media Molecule laid off 20 employees</a>&nbsp;in late October.</p>

<p>In November,&nbsp;<a href=”https://www.gameinformer.com/2023/11/13/amazon-games-lays-off-180-employees”>Amazon Games laid off 180 staff members</a>,&nbsp;<a href=”https://www.gameinformer.com/2023/11/07/ubisoft-lays-off-over-a-hundred-employees”>Ubisoft laid off more than 100 employees</a>,&nbsp;<a href=”https://www.gameinformer.com/news/2023/10/30/destiny-2-dev-bungie-hit-with-layoffs-just-15-months-after-playstation-acquisition”>Bungie laid off roughly 100 developers</a>, and&nbsp;<a href=”https://www.gameinformer.com/news/2023/11/15/505-games-parent-company-digital-bros-laying-off-30-percent-of-staff”>505 Games’ parent company, Digital Bros, laid off 30% of its staff</a>.&nbsp;</p>

<p>In December,&nbsp;<a href=”https://www.gameinformer.com/news/2023/12/12/embracer-reportedly-might-close-free-radical-design-its-reformed-timesplitters-team”>Embracer Group closed its reformed TimeSplitters studio, Free Radical Design</a>, and earlier in the year,&nbsp;<a href=”https://www.gameinformer.com/2023/08/31/saints-row-developer-volition-games-has-been-shut-down#:~:text=Yesterday%2C%20Volition%20Games%2C%20the%20studio,and%20its%20community%20of%20fans.”>Embracer closed Saints Row developer Volition Games</a>, a studio with more than 30 years of development history. A few weeks before the winter holidays, Dungeons &amp; Dragons and Magic: The Gathering owner&nbsp;<a href=”https://www.gameinformer.com/gamer-culture/2023/12/12/dungeons-dragons-magic-the-gathering-owner-hasbro-is-laying-off-1100″>Hasbro laid off 1,100 employees</a>.&nbsp;</p>

<p>The games industry will surely feel the effects of such horrific layoffs for years to come. The hearts of the&nbsp;Game Informer&nbsp;staff are with everyone who’s been affected by layoffs or closures.</p>

<p><em>[Source: <a href=”https://www.gamesindustry.biz/ci-games-lays-off-10-of-staff”>GamesIndustry.biz</a>]</em></p>

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