LoL Fighter items changes 2024 – A complete overhaul!

Among the various changes to in-game itemization, fighter items have taken the spotlight ahead of the 2024 LoL season. Here’s why.

Image Credits | Riot Games

LoL Fighter Items – 2024 season

With the Mythic items gone, there will be major changes to the fighter itemization as there will be new items and adjustments to some of the cheaper components. Below is the full list of changes with some considerations for each item.

Removed: Goredrinker, Divine Sunderer, Silvermere Dawn, Ironspike Whip

The removal of Goredrinker and Divine Sunderer are going to completely change how bruiser champions have worked in the past two years. The power spike coming from both items was far too powerful to balance so seeing them gone should help shake up the things going forward.

New Fighter items in 2024

[NEW] – Sundered Sky

Total Cost: 3100 gold
Item Recipe: Tunneler + Caulfield’s Warhammer + 900 gold
55 Attack Damage
15 Ability Haste
300 Health
Passive – Lightshield Strike: The first attack against a champion will critically strike for 150% damage and heals for 110% base AD +8% of missing health.

This should be the substitute for Divine Sunderer in the new season. The difference is that it doesn’t deal damage based on enemy’s max HP but instead, it crits based on the champion’s attack damage. Interesting to see how it warps the top lane meta.

[New] – Nitro Hexaegis

Total Cost: 3000 gold
Item Recipe: Tunneler + Noonquiver + 600 gold
55 Attack Damage
20% Attack Speed
300 Health
Passive: Gain 30 ultimate ability haste.
Passive: After casting your ultimate, gain 35% attack speed and 15% bonus movement speed for 7 seconds.

This is quite good on champions that base their power on their ultimate, such as Nocturne, Jax, and others. It can be busted on certain picks so watch out.

[New] – Tunneler

Total Cost: 1100 gold
Item Recipe: Long Sword + Ruby Crystal + 350 gold
15 Attack Damage
250 Health

Decent alternative to the phage, but it’s not that exciting of an item, considering it has no passive.

Reworked items

Tiamat – (Regained Active)

Total Cost: 1200 gold
Item Recipe: Long Sword + Long Sword + 500 gold
20 Attack Damage
Passive – Cleave: Attacks deal 40% AD (melee) / 20% AD (ranged) damage to other units within 450 units of the target hit.
Active – Crescent: Deal 60% physical damage to enemies around you. 10 second cooldown.

Tiamat is back with the active and we will definitely see on champions like Fiora, Camille, that want more split pushing power.

Ravenous Hydra – (Regained Active)

Total Cost: 3300 gold
Item Recipe: Tiamat + Caulfield’s Warhammer + Vampiric Scepter + 100 gold
70 Attack Damage
20 Ability Haste
10 Lifesteal
Active – Ravenous Crescent: Deal 80% total Attack Damage physical damage to nearby enemies. This damage applies Lifesteal. 10 second cooldown.
Passive – Cleave: Attacks deal 40% AD (melee) / 20% AD (ranged) damage to other units within 450 units of the target hit.

This could be a rush item for some champions given the lifesteal it gives.

Titanic Hydra

Total Cost: 3300 gold
Item Recipe: Tiamat + Tunneler + Ruby Crystal + 600 gold
55 Attack Damage
550 Health
Passive – Cleave: Attacks deal additional physical damage on-hit and deal physical damage to enemies behind the target.
Active – Titanic Crescent: On your next attack, Cleave will instead deal more physical damage in a larger area.

Nothing much changed aside from the active effect.

Hullbreaker

Total Cost: 3000 gold
Item Recipe: Tunneler + Nether Shard + Pickaxe + 125 gold
65 Attack Damage
350 Health
5% Movement Speed
Passive – Skipper: Basic attacks grant a stack (up to a maximum of 5 stacks). Attacking an enemy champion or epic monster while at max stacks consumers all stacks to deal 150% base AD bonus physical damage, increased to 400% against structures.
Passive – Boarding Part: Nearby allied Siege and Super Minions gain 15-90 bonus armor and magic resistance (based on level).

This is quite an interesting change and it might be quite broken on split pushing champions. While you lose out on resistances, the extra damage to enemy champions and structures looks quite obnoxious. Get ready for Tryndamere, Sion, and Trundle split pushing gameplays.

Stridebreaker

Total Cost: 3000 gold
Item Recipe: Phage + Pickaxe + Dagger + 725 gold
50 Attack Damage
20% Attack Speed
400 Health
Active – Halting Slash: Slow enemies in a radius centered around you by 25% and gain 25% bonus movement speed per champion hit that decays over 2 seconds. Can move while casting. 15 second cooldown.
Passive – Heroic Gait: Dealing physical damage grants you 20 bonus movement speed for 2 seconds.

While it’s not much different from the old Stridebreaker, I feel like the main difference comes with the loss of the Ironspike whip. You only get the active effect with the completed item and it will change how junglers and top laners make trades or ganks.

Wit’s End

Total Cost: 2900 gold
Item Recipe: Recurve Bow + Negatron Cloak + Dagger + 1000 gold
50% Attack Speed
50 Magic Resist
20% Tenacity
Passive – Fray: Attacks apply 15 magic damage on-hit.

Great to have tenacity on the new wit’s End. The ultimate mage counter item for fighters.

Spear of Shojin

Total Cost: 3100 gold
Item Recipe: Kindlegem + Caulfield’s Warhammer + Pickaxe + 325 gold
Passive – Dragonforce: Your non-ultimate spells gain 15 Ability Haste
Passive – Focused Will: Spell hits grant stacks, up to 3. Your spells deal 3% increased damage for each stack (up to 9%).
Item performance will differ for melee and ranged users.

Weaker version but still great for duelists.

Phage

Total Cost: 1100 gold
Item Recipe: Ruby Crystal + Long Sword + 350 gold
Passive – Rage: Attacking a unit grants 20 movement speed for 2 seconds.

Steel Sigil

Total Cost: 1200 gold
Item Recipe: Long Sword + Cloth Armor + 550 gold
15 Attack Damage
30 Armor

Good component for top laners that want to stack both AD and armor at the same time. It will definitely allow certain champions to survive more during the laning phase.

Read more: LoL 2024 Support items changes

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