‘Unintentional’ path led Capcom to Street Fighter 6’s huge online transformation
There are plenty of instances where games expand far beyond the developer’s initial ideas for the title, whether that be a single mechanic becoming the main focus of the game, or DLC becoming an entirely new experience. Street Fighter 6 experienced a similar evolution with the Battle Hub, which saw Capcom’s approach to handling online content shifting closer to a modern live service model.
According to SF6’s producer Shuhei Matsumoto and director Takayuki Nakayama, the game’s online hub took on a life of its own as the team continued adding content throughout development until it couldn’t be contained within their original plans.