‘Unintentional’ path led Capcom to Street Fighter 6’s huge online transformation
‘Unintentional’ path led Capcom to Street Fighter 6’s huge online transformation

There are plenty of instances where games expand far beyond the developer’s initial ideas for the title, whether that be a single mechanic becoming the main focus of the game, or DLC becoming an entirely new experience. Street Fighter 6 experienced a similar evolution with the Battle Hub, which saw Capcom’s approach to handling online content shifting closer to a modern live service model. 

According to SF6’s producer Shuhei Matsumoto and director Takayuki Nakayama, the game’s online hub took on a life of its own as the team continued adding content throughout development until it couldn’t be contained within their original plans. 

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