Todd Howard suggests Starfield was originally far more punishing: ‘We nerfed the hell out of it’
Todd Howard suggests Starfield was originally far more punishing: ‘We nerfed the hell out of it’

Starfield has been arguably the biggest release of September and one of the biggest this year. One of the points made by its critics was the fact it’s relatively easy and not really challenging, but it turns out, it was way harder at first.

Todd Howard, Bethesda’s director and game producer, was a guest of The AIAS Game Maker’s Notebook Podcast on Sept. 25, where he revealed a bunch of details about the making of Starfield. One such insight was that the game was much harder originally, but the developers “nerfed the hell out of it.”

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