This year, World of Warcraft will be celebrating its 19th anniversary and it has, just like any other popular game on the market, evolved over the years, eliminating outdated systems and giving the world a fresh look. But, as the game’s changed, it’s become increasingly more about the destination than the journey, and some WoW players—myself included—miss how it used to feel.
In a post on WoW’s subreddit from Aug. 3, the community discussed their unpopular opinions about the game. Many players complained modern-day WoW has become too focused on Mythic+ dungeons and raiding, and a lot of them say they prefer game design that prioritises the journey over the destination. They prefer the adventures and the friends you make along the way instead of just rushing through levels to get to the end-game where you do one of three things—do Mythic+ dungeons, PvP, or raid.