Skip to content

ThePawn02

Gaming and Streaming Content

  • Blog
  • Editor's Picks
  • eSports
  • Guides
  • Headlines
  • News
  • Reviews
  • Uncategorized
  • Website Update
Primary Menu
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
    • Guild Mentality
    • The Zealots
    • Malign
  • Socials
    • Youtube Channel
    • Twitch Channel
    • Kick.com
    • Twitter
    • Instagram
    • Facebook
Subscribe
  • Home
  • 2023
  • July
  • Pikmin 4 Review – Man’s Best Friend(s)
  • News

Pikmin 4 Review – Man’s Best Friend(s)

Reviewed on: Switch Platform: Switch Publisher: Nintendo Developer: Nintendo Release: July 21, 2023 Pikmin has always held a strange spot in Nintendo’s library of games and franchises. Its creation is credited to Mario and Zelda’s dad, Shigeru Miyamoto, which means Nintendo holds it in high esteem, but it has never quite reached the cultural ubiquity of his other works. And maybe it’s unfair to compare the adorable strategy game about dragging the corpses of defeated foes into your spaceship to the iconic plumber and the Hero of Time, but Pikmin 4 might be the one that moves the series closer to those legacies. It represents a high point for Pikmin, thanks in large part to Oatchi, the helpful dog that can carry you and all your Pikmin on its back. Pikmin 4 straddles that difficult line of welcoming newcomers to the series while also featuring enough references to the past that those who have been playing the series since 2001 will be charmed by returning characters and new lore. The story is not deep, to be clear: You must rescue yourself and others after crash landing on an alien planet with the help of Pikmin, but all the characters (and there are many) have unique personalities. It also leans into the, “Are we on Earth?” subtext the series has always featured more than ever, which is an element I have always enjoyed. The star of the show, however, is Oatchi. He doesn’t particularly look like a dog, but he acts like one, excitedly greeting you every morning for your daily adventure, defending you from danger, and helping your Pikmin carry objects they can’t quite handle alone. In a game about managing a large group of helpful creatures, Oatchi is your fantastic assistant manager that does all the heavy lifting. His greatest strength, however, is carrying you and all your Pikmin with the press of a button. As visually interesting as it has always been to corral dozens of Pikmin and throw them at your problems, it always leads to annoying issues of them falling off bridges or getting caught on corners. Gathering all your Pikmin on Oatchi’s back eliminates this issue and makes everything so much more manageable, which lets you focus on the fun. Finding and making new paths in the traditional Pikmin levels to expand your exploration avenues in the limited time frame is rewarding, and the locations are visually distinct, making them much easier to learn. They feel less like mazes, which I appreciate.   The addition of underground caves is another highlight. While underground, time slows for reasons that are thankfully hand-waived away with funny dialogue, and you are free to play Pikmin without fear of the clock. These sections are frequent, enjoyable, and bite-sized. They never outstay their welcome (save for the marathon finale, but I enjoyed that as a last hurrah for the game), and they encourage you to try new strategies in spaces designed to push you creatively. You can also venture out at night for the first time in dedicated combat sequences where you worry less about losing Pikmin while defending a home base from encroaching enemies. The night sections are repetitive but are rarely required for progress. It is the mode I engaged with the least, but I was happy to play them when I wanted a break from the typical gameplay. Dandori sequences mix up the action even further with enjoyable competitive scenarios against A.I. opponents and sections where you are awarded medals for collecting the most in a limited amount of time. The former sequences are exciting and often intense, and the latter does a great job of making you pine for that perfect score. I replayed many despite having already completed the minimum requirement.   Oatchi, the caves, and Dandori are all excellent additions to Pikmin, but the new rewind option is arguably the one that most addressed my past frustrations. Rewind lets you roll back the clock a bit if you just need a little extra time at the end of a day or against that tough boss. Oatchi helps you take care of your Pikmin, and they are the smartest they have ever been, but I was still thankful for the rewind option, especially for some of the big challenges at the end. The mechanic is one I didn’t lean on a lot, but I was so happy I could when I needed it. When it comes to iterating on the standard Pikmin gameplay established by the first release, Pikmin 4 is the smoothest, best-controlling, best-looking version, and all the additions are worthwhile and fun to play. The variety of tasks, which you can tackle in the order of your choice, prevents you from doing the same thing for too long, and I enjoyed saving other survivors and expanding my home base roster. Pikmin may never rise to the top of the Nintendo heap, and it’s probably unfair to expect it ever could, but the latest Pikmin is the best effort yet. Score: 9 About Game Informer's review system Purchase
July 19, 2023 4 min read
Pikmin 4 Review – Man’s Best Friend(s)

Reviewed on: Switch Platform: Switch Publisher: Nintendo Developer: Nintendo Release: July 21, 2023 Pikmin has always held a strange spot in Nintendo’s library of games and franchises. Its creation is credited to Mario and Zelda’s dad, Shigeru Miyamoto, which means Nintendo holds it in high esteem, but it has never quite reached the cultural ubiquity of his other works. And maybe it’s unfair to compare the adorable strategy game about dragging the corpses of defeated foes into your spaceship to the iconic plumber and the Hero of Time, but Pikmin 4 might be the one that moves the series closer to those legacies. It represents a high point for Pikmin, thanks in large part to Oatchi, the helpful dog that can carry you and all your Pikmin on its back. Pikmin 4 straddles that difficult line of welcoming newcomers to the series while also featuring enough references to the past that those who have been playing the series since 2001 will be charmed by returning characters and new lore. The story is not deep, to be clear: You must rescue yourself and others after crash landing on an alien planet with the help of Pikmin, but all the characters (and there are many) have unique personalities. It also leans into the, “Are we on Earth?” subtext the series has always featured more than ever, which is an element I have always enjoyed. The star of the show, however, is Oatchi. He doesn’t particularly look like a dog, but he acts like one, excitedly greeting you every morning for your daily adventure, defending you from danger, and helping your Pikmin carry objects they can’t quite handle alone. In a game about managing a large group of helpful creatures, Oatchi is your fantastic assistant manager that does all the heavy lifting. His greatest strength, however, is carrying you and all your Pikmin with the press of a button. As visually interesting as it has always been to corral dozens of Pikmin and throw them at your problems, it always leads to annoying issues of them falling off bridges or getting caught on corners. Gathering all your Pikmin on Oatchi’s back eliminates this issue and makes everything so much more manageable, which lets you focus on the fun. Finding and making new paths in the traditional Pikmin levels to expand your exploration avenues in the limited time frame is rewarding, and the locations are visually distinct, making them much easier to learn. They feel less like mazes, which I appreciate.   The addition of underground caves is another highlight. While underground, time slows for reasons that are thankfully hand-waived away with funny dialogue, and you are free to play Pikmin without fear of the clock. These sections are frequent, enjoyable, and bite-sized. They never outstay their welcome (save for the marathon finale, but I enjoyed that as a last hurrah for the game), and they encourage you to try new strategies in spaces designed to push you creatively. You can also venture out at night for the first time in dedicated combat sequences where you worry less about losing Pikmin while defending a home base from encroaching enemies. The night sections are repetitive but are rarely required for progress. It is the mode I engaged with the least, but I was happy to play them when I wanted a break from the typical gameplay. Dandori sequences mix up the action even further with enjoyable competitive scenarios against A.I. opponents and sections where you are awarded medals for collecting the most in a limited amount of time. The former sequences are exciting and often intense, and the latter does a great job of making you pine for that perfect score. I replayed many despite having already completed the minimum requirement.   Oatchi, the caves, and Dandori are all excellent additions to Pikmin, but the new rewind option is arguably the one that most addressed my past frustrations. Rewind lets you roll back the clock a bit if you just need a little extra time at the end of a day or against that tough boss. Oatchi helps you take care of your Pikmin, and they are the smartest they have ever been, but I was still thankful for the rewind option, especially for some of the big challenges at the end. The mechanic is one I didn’t lean on a lot, but I was so happy I could when I needed it. When it comes to iterating on the standard Pikmin gameplay established by the first release, Pikmin 4 is the smoothest, best-controlling, best-looking version, and all the additions are worthwhile and fun to play. The variety of tasks, which you can tackle in the order of your choice, prevents you from doing the same thing for too long, and I enjoyed saving other survivors and expanding my home base roster. Pikmin may never rise to the top of the Nintendo heap, and it’s probably unfair to expect it ever could, but the latest Pikmin is the best effort yet. Score: 9 About Game Informer's review system Purchase

Reviewed on:
Switch

Platform:
Switch

Publisher:
Nintendo

Developer:
Nintendo

Release:
July 21, 2023

Pikmin has always held a strange spot in Nintendo’s library of games and franchises. Its creation is credited to Mario and Zelda’s dad, Shigeru Miyamoto, which means Nintendo holds it in high esteem, but it has never quite reached the cultural ubiquity of his other works. And maybe it’s unfair to compare the adorable strategy game about dragging the corpses of defeated foes into your spaceship to the iconic plumber and the Hero of Time, but Pikmin 4 might be the one that moves the series closer to those legacies. It represents a high point for Pikmin, thanks in large part to Oatchi, the helpful dog that can carry you and all your Pikmin on its back.

Pikmin 4 straddles that difficult line of welcoming newcomers to the series while also featuring enough references to the past that those who have been playing the series since 2001 will be charmed by returning characters and new lore. The story is not deep, to be clear: You must rescue yourself and others after crash landing on an alien planet with the help of Pikmin, but all the characters (and there are many) have unique personalities. It also leans into the, “Are we on Earth?” subtext the series has always featured more than ever, which is an element I have always enjoyed.

The star of the show, however, is Oatchi. He doesn’t particularly look like a dog, but he acts like one, excitedly greeting you every morning for your daily adventure, defending you from danger, and helping your Pikmin carry objects they can’t quite handle alone. In a game about managing a large group of helpful creatures, Oatchi is your fantastic assistant manager that does all the heavy lifting. His greatest strength, however, is carrying you and all your Pikmin with the press of a button. As visually interesting as it has always been to corral dozens of Pikmin and throw them at your problems, it always leads to annoying issues of them falling off bridges or getting caught on corners. Gathering all your Pikmin on Oatchi’s back eliminates this issue and makes everything so much more manageable, which lets you focus on the fun.

Finding and making new paths in the traditional Pikmin levels to expand your exploration avenues in the limited time frame is rewarding, and the locations are visually distinct, making them much easier to learn. They feel less like mazes, which I appreciate.

 

The addition of underground caves is another highlight. While underground, time slows for reasons that are thankfully hand-waived away with funny dialogue, and you are free to play Pikmin without fear of the clock. These sections are frequent, enjoyable, and bite-sized. They never outstay their welcome (save for the marathon finale, but I enjoyed that as a last hurrah for the game), and they encourage you to try new strategies in spaces designed to push you creatively.

You can also venture out at night for the first time in dedicated combat sequences where you worry less about losing Pikmin while defending a home base from encroaching enemies. The night sections are repetitive but are rarely required for progress. It is the mode I engaged with the least, but I was happy to play them when I wanted a break from the typical gameplay.

Dandori sequences mix up the action even further with enjoyable competitive scenarios against A.I. opponents and sections where you are awarded medals for collecting the most in a limited amount of time. The former sequences are exciting and often intense, and the latter does a great job of making you pine for that perfect score. I replayed many despite having already completed the minimum requirement.

 

Oatchi, the caves, and Dandori are all excellent additions to Pikmin, but the new rewind option is arguably the one that most addressed my past frustrations. Rewind lets you roll back the clock a bit if you just need a little extra time at the end of a day or against that tough boss. Oatchi helps you take care of your Pikmin, and they are the smartest they have ever been, but I was still thankful for the rewind option, especially for some of the big challenges at the end. The mechanic is one I didn’t lean on a lot, but I was so happy I could when I needed it.

When it comes to iterating on the standard Pikmin gameplay established by the first release, Pikmin 4 is the smoothest, best-controlling, best-looking version, and all the additions are worthwhile and fun to play. The variety of tasks, which you can tackle in the order of your choice, prevents you from doing the same thing for too long, and I enjoyed saving other survivors and expanding my home base roster. Pikmin may never rise to the top of the Nintendo heap, and it’s probably unfair to expect it ever could, but the latest Pikmin is the best effort yet.

Score:
9

About Game Informer’s review system

Purchase

About Post Author

See author's posts

Continue Reading

Previous: Overwatch 2 Engagement and Player Investment Is Declining, Activision Blizzard Admits
Next: Diablo 4’s pre-season 1 patch is here and no one is happy about it

Related News

Hideo Kojima says the Clair Obscur: Expedition 33 development team is his ‘ideal’ size: ‘They only have like 33 team members and a dog’
3 min read
  • News

Hideo Kojima says the Clair Obscur: Expedition 33 development team is his ‘ideal’ size: ‘They only have like 33 team members and a dog’

ThePawn.com June 18, 2025
That Silent Hill 2 Movie Will Hit Theaters In January 2026
1 min read
  • News

That Silent Hill 2 Movie Will Hit Theaters In January 2026

ThePawn.com June 18, 2025
Elden Ring Nightreign Is Lying To You About How Long It Takes To Revive Someone And It’s Not Even Close
1 min read
  • News

Elden Ring Nightreign Is Lying To You About How Long It Takes To Revive Someone And It’s Not Even Close

ThePawn.com June 18, 2025

Latest YouTube Video

Check out these awesome streamers

ThePawn02 on twitch

From Gamewatcher

  • Vampires: Bloodlord Rising Release Date - Latest News
  • Chrono Odyssey Preview
  • Warhammer 40,000: Space Marine Review
  • Point and Click Horror Adventure Concierge launches in September on PC
  • Dune: Awakening Review

From IGN

  • How Tomb Raider: The Crypt of Chronos Board Game Came to Be
  • These MTG Cards Have Spiked by Up to 2800% Thanks to New Final Fantasy Synergies
  • Dune: Awakening Review
  • Turns Out Elden Ring Nightreign's Revive Bars Have Some Hidden Mechanics That Make Them Increasingly More Difficult To Whittle Down
  • 'A Bummer We Weren't Invited,' Says Alien Ant Farm After Being Cut From Tony Hawk's Pro Skater 3+4 Soundtrack — 'I Feel Like Our Song Was Really Good'

From Kotaku

  • That Silent Hill 2 Movie Will Hit Theaters In January 2026
  • Elden Ring Nightreign Is Lying To You About How Long It Takes To Revive Someone And It's Not Even Close
  • Over 2,500 Nintendo Switch 2 Consoles Were Stolen From A Semi-Truck
  • Elden Ring Movie Director Explains His Secret To Getting Good At Dark Souls
  • Nintendo Doesn't Worry About Donkey Kong Lore And Neither Should You

.

You may have missed

Hideo Kojima says the Clair Obscur: Expedition 33 development team is his ‘ideal’ size: ‘They only have like 33 team members and a dog’
3 min read
  • News

Hideo Kojima says the Clair Obscur: Expedition 33 development team is his ‘ideal’ size: ‘They only have like 33 team members and a dog’

ThePawn.com June 18, 2025
That Silent Hill 2 Movie Will Hit Theaters In January 2026
1 min read
  • News

That Silent Hill 2 Movie Will Hit Theaters In January 2026

ThePawn.com June 18, 2025
Elden Ring Nightreign Is Lying To You About How Long It Takes To Revive Someone And It’s Not Even Close
1 min read
  • News

Elden Ring Nightreign Is Lying To You About How Long It Takes To Revive Someone And It’s Not Even Close

ThePawn.com June 18, 2025
Elon Musk’s latest gaming take is ruthlessly mocked by Bioshock fans: ‘Probably thinks Andrew Ryan was the hero’
4 min read
  • News

Elon Musk’s latest gaming take is ruthlessly mocked by Bioshock fans: ‘Probably thinks Andrew Ryan was the hero’

ThePawn.com June 18, 2025
Privacy Policy
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
  • Socials
  • Twitch
  • YouTube
  • Instagram
  • Twitter
  • Facebook
  • Kick.com
Copyright © All rights reserved. | MoreNews by AF themes.