Diablo 4 ‘no lifers’ are causing big trouble in PvP despite dev safeguards
Diablo 4 players are experiencing even more hell than they should be (nudge, nudge) in PvP areas, with many constantly being pitted against high-level enemies despite prelaunch promises from Blizzard developers that “level buckets,” or safeguards, were in place.
In one of Diablo 4’s prelaunch streams, the developers touched on PvP and said it wasn’t an area for honor, as players could be killed by enemy groups working together or even simply be taken out while farming for materials. However, the devs assured viewers there would be ‘level buckets’ to ensure low-level players wouldn’t be matched with high-level pros.