Killing stuff in Diablo 4 looks and feels great. There’s a wide variety of skills, abilities, and affixes to choose from, and unleashing combinations of them upon your hapless foes is not just fun but very, very satisfying. Yes, the combat in Diablo 4 is awesome. So why the hell isn’t there more of it?
I’ve just finished the Diablo 4 campaign, and yes, it took me a while. I reached the end in just under 50 hours, spread across nearly six weeks. That might seem like a lot of playtime from a casual point of view, but in Diablo terms, that basically means I hardly touched it. And honestly, I didn’t feel like playing it that much because, for me, it just didn’t deliver anywhere near enough of the stuff that makes the Diablo brand synonymous with the action-RPG genre. And that’s… action.