We live in an ever-expanding live-service world where games can disappear at a moment’s notice and take away experiences that players spend months and plenty of money on. MultiVersus is just the latest example of this system to enrage fans as the developers announced today it’ll be going away later this year—even if it will return eventually.
After a number of closed beta tests, MultiVersus launched its global open beta last July, bringing in over 100,000 players on PC alone and creating what many thought would be the next hit fighting game. But the strained free-to-play service model and a lack of a clear content roadmap led to the game slowly declining and losing more than 90 percent of its player base on Steam as of February.