Riot targets high ping players in latest VALORANT update
One of the biggest sources of annoyance in VALORANT is the peeker’s advantage afforded to players with higher ping, but Riot Games is looking to do something about one instance of high ping player advantage in their latest update.
In Patch 6.02, the max server rewind limit has been reduced to 140 ms, down from 200 ms. When the server determines the outcome of a shot, it rewinds character positions around the bullet to match their locations at the time when the shot was initially fired, to account for the time needed for player input to reach the server.