Ten years ago, when I interviewed creative director Neil Druckmann and game director Bruce Straley about their new, generation-defining PlayStation hit The Last of Us, they cited the Coen brothers’ 2007 film No Country for Old Men as a key tonal inspiration. But the fact that a playthrough of The Last of Us takes…Read more...
Ten years ago, when I interviewed creative director Neil Druckmann and game director Bruce Straley about their new, generation-defining PlayStation hit The Last of Us, they cited the Coen brothers’ 2007 film No Country for Old Men as a key tonal inspiration. But the fact that a playthrough of The Last of Us takes…