The people have spoken, and they’ve said… pretty much what you expect. The Steam Awards results are in, and the final tally of December’s voting process hasn’t produced many surprises. Elden Ring nabbed the main Game of the Year trophy (hey, good choice), and the other ten awards went to a thoroughly unshocking set of games, with one possible exception. Here are those results in full:
Game of the Year: Elden RingVR Game of the Year: Hitman 3Labour of Love: Cyberpunk 2077Better with Friends: RaftOutstanding Visual Style: Marvel’s Spider-Man: Miles MoralesMost Innovative Gameplay: StrayBest Game You Suck At: Elden RingBest Soundtrack: Final Fantasy VII Remake IntergradeOutstanding Story-Rich Game: God of WarSit Back and Relax: Lego Star Wars: The Skywalker SagaBest Game on the Go: Death Stranding Director’s Cut
Those are certainly some good games with big budgets and lots of name recognition. It’s difficult to pick fault with them, almost every single one slots into its category like a foot in a well-worn shoe. Hitman 3 is a great VR game, YouTuber-favourite Raft is a fun time with friends, and Stray turns you into a cat, which I’ve never been before, ergo it’s innovative. QED. It is interesting to see Cyberpunk 2077 picking up the Labour of Love award, though, which suggests players are at least happy with how CDPR has handled the game since its botched 2020 launch.
Although I’m incensed that Final Fantasy took home the soundtrack prize instead of Persona 5, the only actually weird result is Death Stranding. Kojima’s post-apocalyptic mailman sim reportedly runs well on the Steam Deck, but it’ll chew through your battery on high-ish settings and doesn’t really seem like the kind of game I’d whip out while waiting in a departures lounge. I would’ve thought Vampire Survivors would be a more apt choice for on-the-go gaming, but I suppose I lack the wisdom of Steam’s voting masses. Death Stranding is pretty great regardless of where you play it, after all.
Giving people incentives to vote—in the form of Steam trading cards worth valuable pennies—even if they’re not really invested in the result seems to have mostly produced a list of ‘Games People Have Heard Of’, which is a mite disappointing. I’d like to propose a new system for the next awards: Game of the Year—Sortition Edition, in which the winner of each category is chosen by Gabe Newell flinging one of his many knives at a dartboard filled with Steam game names. That’s proper democracy.