Skip to content

ThePawn02

Gaming and Streaming Content

  • Blog
  • Editor's Picks
  • eSports
  • Guides
  • Headlines
  • News
  • Reviews
  • Uncategorized
  • Website Update
Primary Menu
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
    • Guild Mentality
    • The Zealots
    • Malign
  • Socials
    • Youtube Channel
    • Twitch Channel
    • Kick.com
    • Twitter
    • Instagram
    • Facebook
Subscribe
  • Home
  • 2022
  • December
  • Pentiment’s biggest success was making me think about failure
  • News

Pentiment’s biggest success was making me think about failure

The past bleeds into the future no matter how hard you scrub.
December 23, 2022 4 min read
Pentiment’s biggest success was making me think about failure

The past bleeds into the future no matter how hard you scrub.

Personal Picks

(Image credit: Future)

In addition to our main Game of the Year Awards 2022, each member of the PC Gamer team is shining a spotlight on a game they loved this year. We’ll post new personal picks, alongside our main awards, throughout the rest of the month.

When I selected Pentiment as my personal GOTY pick, I knew exactly what I was going to say: Here’s a game that gets the class struggle, man. Obsidian’s historical materialist storytelling was born in the Mojave and developed in the Deadfire, but it unfurls to its full potential in Pentiment’s setting of Tassing, Bavaria. After all, this is a game in which actual lords, serfs, guild-masters and journeymen sizzle with resentment and vie for power, reactionaries conspire to keep the old world propped up even while its foundation disintegrates, and Rome’s corpse continues to stink and rot and infect society a thousand years after its death. This is dialectics: the game!

But having returned to Pentiment since then, I’ve decided I’m not going to write about any of that. I’m going to write about failure.

(Image credit: Obsidian)

Pentiment is a game about living in failure. Tassing abounds with it. The entire town is an anachronism that’s only survived because it’s insignificant enough for history to overlook, at least for a time. In Tassing, tribes fell to Romans, Romans fell to Goths, Goths fell to the Catholic Church, and in 1518, when Pentiment’s first act takes place, the Catholic Church has just received a very long and irate letter from one Martin Luther, which surely won’t amount to much. 

That’s not some devastating own on Tassing, the town where everyone sucks, it’s just a reflection of the basic historical fact that pretty much everything is always in a process of failing. Not disappearing, just failing, becoming ruins and giving way to something new that still carries the spectre of the old thing inside it. Pentiment is about how on Earth you deal with that.

That applies on a personal level, too. Andreas, the game’s protagonist, contends with failure everyday. He’s a university drop-out, a dithering late-bloomer who only discovered his passion because his family had the means to support his aimlessness. In gameplay, his (my) failures play out as botched persuasion rolls and missed conversations, which foreshorten his ability to progress down particular paths in the game’s murder investigation and box him into others.

(Image credit: Obsidian)

I am not good with this. I’m basically the exact kind of person Pentiment cautions you against becoming: A perfectionist and a completionist who fixates on old mistakes. I’ve been known to sacrifice hours of progress in the name of reloading a save, just to modify a choice that ended up going foul.

I almost did it in Pentiment. Not the time I sent a very likely innocent man to the executioner’s block (I was certain, and remain certain, that none of the game’s possible suspects can be proven guilty beyond reasonable doubt), or even the many times I brought up my legal knowledge and convinced everyone I was a smug, know-it-all jackass (probably a fair assessment). It was a persuasion check against a nine year-old girl.

When time passed and I found her as an adult, she was… fine. A dutiful Christian homemaker. Husband, kids, and not a spark left in her.

At some point while playing I ended up chatting to a child with an interest in history. She wanted to learn more about Tassing’s pagan past but wasn’t sure she was allowed. Naturally, I tried to encourage her, and when the persuasion check popped up—my previous chats with her arrayed in a list of blue bonuses and red maluses—naturally, I failed.

When time passed and I found her as an adult, she was… fine. A dutiful Christian homemaker. Husband, kids, and not a spark left in her. 

I felt awful. I’d accidentally done the early modern equivalent of telling the schoolkids at career day that their dreams are garbage and they should all get cushy accountancy gigs. I went to reload an old save—I’m not even sure I really had one, but that was my instinct—before realising it was doomed. I couldn’t just go back and put more points into speech, I’d have to change those red maluses into blue bonuses, which meant redoing nearly all my interactions with her over the entire course of the game. I hadn’t made one big mistake, but many little ones that built up.

(Image credit: Obsidian)

So unless I was willing to start a completely new game, I’d have to take the failure forward with me. The deed was done, and all I could do now was hope to ameliorate the situation in the present or alter its future. Obsessing over it wouldn’t do anything but root me in place.

If, as the old quote goes, history is one single, unbroken catastrophe that keeps piling wreckage upon wreckage, then Pentiment says we shouldn’t be transfixed by it. The future can be improved, but the past can’t be repaired or escaped, and trying will just drive you mad as you stagnate. You have to take it with you as you go.

About Post Author

See author's posts

Continue Reading

Previous: Souls clones barely stood a chance in 2022, but Steelrising at least had style
Next: Best RPG 2022: Persona 5 Royal

Related News

In a world without Dishonored, I’ve started to wish for a sequel to Thief 2014
7 min read
  • News

In a world without Dishonored, I’ve started to wish for a sequel to Thief 2014

ThePawn.com June 21, 2025
Total War: Warhammer 3’s latest patch radically reattunes its magic item system: ‘In total some 600 ancillaries have had their effects and rarity adjusted’
3 min read
  • News

Total War: Warhammer 3’s latest patch radically reattunes its magic item system: ‘In total some 600 ancillaries have had their effects and rarity adjusted’

ThePawn.com June 21, 2025
Grounded 2 will have less frequent, much larger early access updates
2 min read
  • News

Grounded 2 will have less frequent, much larger early access updates

ThePawn.com June 21, 2025

Latest YouTube Video

Check out these awesome streamers

ThePawn02 on twitch

From Gamewatcher

  • Chrono Odyssey Preview
  • Warhammer 40,000: Space Marine Review
  • Dune: Awakening Review
  • How to get a Worm Tooth in Dune Awakening
  • Phasmophobia Chronicle Update Release Date - Latest News

From IGN

  • Grow a Garden Summer Update Propels Roblox Game to Astonishing Concurrent Player Record, Dwarfing Even Fortnite — Here Are All the Details
  • Limited Edition IGN Artist Series Hellwalker Prints from Dave Rapoza Now Available
  • Duke Nukem Rights Acquired by Devil May Cry and Castlevania Showrunner
  • Anime Rising Codes (June 2025)
  • Rockstar Fans Think They've Worked Out the Truth Behind Those Red Dead Redemption Teases — and It's Not What They Were Hoping For

From Kotaku

  • Kotaku’s Weekend Guide: 3 Delightful Games We’re Swinging Into Summer With
  • Mario Kart World's Mirror Mode Is A Little Too Confusing To Activate
  • Six Things I Wish I Knew Before Setting Up My Switch 2
  • Sprite + Tea Review: This Crap Needs To Be Outlawed
  • What Do Smart Steering And Auto-Accelerate Do In Mario Kart World?

.

You may have missed

In a world without Dishonored, I’ve started to wish for a sequel to Thief 2014
7 min read
  • News

In a world without Dishonored, I’ve started to wish for a sequel to Thief 2014

ThePawn.com June 21, 2025
Total War: Warhammer 3’s latest patch radically reattunes its magic item system: ‘In total some 600 ancillaries have had their effects and rarity adjusted’
3 min read
  • News

Total War: Warhammer 3’s latest patch radically reattunes its magic item system: ‘In total some 600 ancillaries have had their effects and rarity adjusted’

ThePawn.com June 21, 2025
Grounded 2 will have less frequent, much larger early access updates
2 min read
  • News

Grounded 2 will have less frequent, much larger early access updates

ThePawn.com June 21, 2025
Tempest Rising’s first major update targets the Command and Conquer successor’s multiplayer, adding 6 maps, a 2v2 ranked mode, and an extensive balance overhaul
2 min read
  • News

Tempest Rising’s first major update targets the Command and Conquer successor’s multiplayer, adding 6 maps, a 2v2 ranked mode, and an extensive balance overhaul

ThePawn.com June 21, 2025
Privacy Policy
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
  • Socials
  • Twitch
  • YouTube
  • Instagram
  • Twitter
  • Facebook
  • Kick.com
Copyright © All rights reserved. | MoreNews by AF themes.