Razer Unveils $250 PS5 Controller With Offset Sticks
Razer Unveils $250 PS5 Controller With Offset Sticks

Razer has announced a $249.99 PlayStation 5 and PC controller called the Wolverine V2 Pro that has Xbox-style offset sticks.

Revealed on Razer’s website, the Wolverine V2 Pro is officially licensed by PlayStation and includes remappable buttons, interchangeable thumbsticks, and adjustable triggers that are intended to provide an “unfair advantage” in any game. The controller will be released on December 31.

It connects to the PS5 or PC via a USB-A dongle that allows for an ultra-fast 2.4GHz wireless connection, and pairing it with the Razer app allows for further customisation of features including stick sensitivity, button mapping, and lighting effects.

Pair the power of your next-gen system with the performance of the Razer Wolverine V2 Pro—officially licensed by PlayStation. Featuring Razer HyperSpeed Wireless & Razer Mecha-Tactile Action Buttons, unleash high-performance, low-latency play on PS5 & PC. https://t.co/oKcV6aVM7C pic.twitter.com/RuNA1lH2AQ

— R Λ Z Ξ R (@Razer) November 9, 2022

The Wolverine V2 Pro also includes an additional two, completely customisable buttons on the front and four on the back. These, alongside the regular face buttons, have a shorter actuation distance meaning button presses are quicker than on the standard DualSense controller.

Similar effects are applied to the triggers, which can be locked at different distances to perform well in different genres of games. A shorter pull will work best while playing shooters, for example, while a longer press is intended for use with racing games.

One thing it doesn’t feature is vibration, something that Sony’s own DualSense placed a great emphasis on through its haptic feedback. “The Razer Wolverine V2 Pro is a controller focused on competitive play,” the Razer website reads. “Vibration is not a feature that is typically utilized in competitive settings as it can negatively affect precision when playing games that require more accurate directional input.”

Ryan Dinsdale is an IGN freelancer. He’ll talk about The Witcher all day.

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