The propellers spin down, and I step off the puddle-jumper plane onto the tarmac of the tiniest airport I’ve ever visited. Instantly, I’m overcome by the scent of greenery – lush and humid, with a hint of maybe mint. Jungle surrounds this strip of paved runway in every direction. And I’m here, of all things, to see a video game.
But first, I must explore a place on the other side of the world I hadn’t even heard of a month earlier – a narrow island called Lifou, part of a French territory known as New Caledonia, which sits some 750 miles east of Australia. I’m meeting a small team of game developers who have chosen to find inspiration for their new game in this remote locale. The team is toying with a big idea: Craft a game that’s rewarding in its own right but simultaneously introduces players of the world to a place most of them have never seen. Read more…