Vampire Survivors is leaving Early Access, with a major update on October 20 that marks the game’s official launch.
Announced on its Steam page, version 1.0 will include a handful of new achievements, balance changes, new language support, and a wealth of surprises that developer Poncle said will “offer a little something for everyone”.
It’s unclear exactly what these surprises are, but hints will be shared over the two weeks before Vampire Survivors’ official launch, with Poncle teasing something new each day starting October 7.
As for balance, only one weapon will receive a slight nerf: the Santa Water and its evolution La Borra. According to Poncle, “they tend to surpass almost everything else by an order of magnitude with little to no effort.”
Increasing accessibility, Vampire Survivors 1.0 is adding more language support, featuring English, French, Italian, German, Spanish, Polish, Portuguese, Turkish, Russian, Simplified Chinese, Korean, and Japanese as official options.
One thing that won’t be included with the game’s official launch is its port over to an industry-standard engine. Development on this is still ongoing but Poncle hopes to release it by the end of 2022.
“The goal of the new engine is to have the exact same game, with increased performance and compatibility for more machines, and like most new things in Vampire Survivors it will remain optional,” Poncle said.
Its switch to a new engine was announced back in March and is the only thing on Vampire Survivors’ roadmap that is yet to be added. Poncle announced a ton of new content at the time including five levels, nine characters, 16 weapons, and two power ups.
Despite not being released as a full game yet, Vampire Survivors has already proved incredibly successful, outperforming the likes of Elden Ring, Stardew Valley, and more on Steam Deck in both August and September.
Ryan Dinsdale is an IGN freelancer. He’ll talk about The Witcher all day.