Silent Hill 2 Will Push Your PC to Its Limits
Silent Hill 2 Will Push Your PC to Its Limits

Konami has revealed the system requirements for its newly announced Silent Hill 2 Remake, and running all the recreated horror goodness is going to require a hefty PC setup.

As reported by PC Gamer, Silent Hill 2 Remake’s Steam page has revealed the recommended system specs demand a GeForce RTX 2080 or AMD Radeon 6800XT graphics card, as well as an Intel Core i7-8700K or AMD Ryzen 5 3600X equivalent processor with 16GB of RAM.

Those graphics cards, which were high-end in 2018 and remain strong options, still don’t get the game running at its best. The recommended system requirements will deliver medium quality visuals at 60fps, or high quality visuals at 30fps. The latter is for 1080p; 4K can be achieved, but only with DLSS “or similar technology” enabled. Konami hasn’t yet shared what specs will be required to run the game at 60fps with high settings, but given the requirements for just 30fps, it will likely be pretty demanding.

Alongside the recommended specs, the opposite end of the spectrum was also shared. Silent Hill 2’s minimum requirements – which “should” enable low or medium quality at 1080p and 30fps – demand an AMD Radeon RX 5700 or GeForce GTX 1080 equivalent graphics card alongside an Intel Core i5-8400 or AMD Ryzen 3 3300X processor and 12GB of RAM.

Silent Hill 2 Remake was announced during the Silent Hill Transmission showcase with a three minute trailer that showed off the 21-year-old game recreated in Unreal Engine 5. It’s also coming to PlayStation 5, where Konami has promised “seamless” gameplay with no loading screens, though this will likely be a PC feature as well and perhaps one reason for its particularly demanding system requirements.

The original is considered one of the greatest horror games of all time and rumours of a remake have been circulating for a long time. Konami reignited talks when it renewed its Silent Hill trademark in March (though not its official website) and leaked images seemingly appeared online in May before being swiftly deleted.

Ryan Dinsdale is an IGN freelancer. He’ll talk about The Witcher all day.

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