During the beta and after the launch of Overwatch 2, keen-eyed players were quick to spot a new heroes stat in their post game statistics and details. That stat was MIT, and initially, it can seem confusing what this stat actually means. Stick with us and we’ll tell you all about MIT and what it means in Overwatch 2.
What is MIT in Overwatch
MIT in Overwatch 2 stands for Mitigation, as in Damage Mitigation. Put simply, it’s how much damage you prevented, or mitigated, yourself and others from taking.
This essentially makes it one of the most important stats in the game for Tanks, and shows how effective the new solo tank position is at preventing their teammates from being damaged. However, some healers, and other heroes will also mitigate a lot of damage. In the original Overwatch, this was represented somewhat similarly as the Damage Blocked.
How to get a high MIT in Overwatch and is high MIT good?
(Image via Blizzard)
High MIT is very good. The higher the stat the more damage you’ve prevented your team from taking, and the less deaths (in theory) they should have.
The primary type of ability that will cause the MIT stat to rise are barriers. Abilities like Brigitte’s Barrier Shield, Orisa’s Barrier, Reinhart’s Barrier Field, Sigma’s Barrier, Winston’s Barrier Projector, and Zarya’s Barriers will massively increase your MIT score when you block abilities.
But try not to get super wrapped up in the MIT number. There’s an old MMO adage: The best mitigation is damage. After all, how can the enemies deal damage if they’re dead?