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  • 2022
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  • Moonbreaker Removes Controversial Feature a Week After Early Access Launch
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Moonbreaker Removes Controversial Feature a Week After Early Access Launch

Moonbreaker Removes Controversial Feature a Week After Early Access Launch
October 6, 2022 2 min read
Moonbreaker Removes Controversial Feature a Week After Early Access Launch

The developers behind Moonbreaker have released an update that removes the Cargo Run Contracts system from the game, giving players unlimited access to the PvE mode.

The update was announced in a post on Moonbreaker’s Steam page, where the team extended their gratitude to the community for their support during the game’s Early Access launch. They assured players that they were making adjustments to address some of the initial concerns that had been raised, specifically the use of Contracts to play Cargo Run.

“While our intent was always for players to be able to earn enough Blanks during Cargo Run to continually unlock additional Contracts to play, we understand the community’s collective frustration that this mode felt gated and the desire to have any possible limitation removed,” the post read before announcing an update that would remove the controversial feature.

The team explained that players who purchased Cargo Run Contracts using Pulsars or Blanks before this change will be refunded as soon as possible and will receive the full amount of the relevant in-game currency used to redeem any Contracts, while players that had Cargo Run Contracts in their inventory will receive 10 Blanks per Contract as part of the update.

This update was rolled out alongside several other improvements and bug fixes that the team have made following Moonbreaker’s launch into Early Access. Players have been exploring the Reaches of the digital tabletop strategy game during its first week of release, with many already starting to build up their armies from a huge selection of units that are available.

IGN’s Matt Purslow had the chance to play Moonbreaker at Gamescom 2022, and noted that the game has “tremendous promise” as it delivers “everything you’d expect of a miniatures game; a robust rule set for turn-based combat, simple tactical choices that build into deep strategies, and a collection of very cool miniatures split into colourful different factions.”

Adele Ankers-Range is a freelance writer for IGN. Follow her on Twitter.

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