I recently found out about a rejected pitch for a Zelda game inspired by Final Fantasy Tactics, and I find myself mourning for what could have been. Heroes of Hyrule was conceptualized as a DS game that combined tactical combat with puzzle-based exploration. Unfortunately, Nintendo scrapped Retro Studios’ idea before…Read more...
I recently found out about a rejected pitch for a Zelda game inspired by Final Fantasy Tactics, and I find myself mourning for what could have been. Heroes of Hyrule was conceptualized as a DS game that combined tactical combat with puzzle-based exploration. Unfortunately, Nintendo scrapped Retro Studios’ idea before…